The video shows my current progress in creating Spaceferatu's model. I feel like I'm pretty close to being satisfied with the current overall shapes and forms before I subdivide and add detail. The head needs to be modeled next.
The purpose of bringing the model into Mixamo was to get an idea of how the model's future rig will deform based on the current model's topology. It also gives me an idea of where to put certain joints in the rig (such as the hips/center of gravity) and what the future holds as far as painting skin weights.